RedM
RedM uses the same gamemanage resource as FiveM. You drop one resource into your server data directory, add a single line to server.cfg, set your panel key as a convar, and restart once. The only thing that differs from FiveM is where the RedM server data lives on disk.
Install the resource
Place the gamemanage resource inside your RedM server data directory, in the resources folder the server already loads. This is the same resource you would use for FiveM, so if you run both, the files are identical.
cd /path/to/your-redm-server-data/resources
curl -fsSL https://get.gamemanage.net | shThe data directory is the folder that holds your server.cfg and your resources/, not the FXServer artifacts/binaries folder. If you are not sure which is which, the data directory is the one you pass to your run script.
Add it to server.cfg
Open your server.cfg and ensure the resource so it starts with the server. Then set your panel key as a convar. The key has the format gm_live_xxxx and you copy it from the panel when you add the server.
# server.cfg
ensure gamemanage
set gm_key "gm_live_9f2c...your-panel-key"
set gm_name "Red Dead RP"RedM listens on port 30120 by default, the same as FiveM. The agent connection is outbound, so the panel reads this port over the resource's own connection. You do not open or forward 30120 for the panel to work.
Note: Backups and rollback are not available for RedM. RedM servers report backup:false, the same as FiveM, so the Backups tab will not appear for this server in the panel. Everything else (live monitoring, console, config and file editing, team roles, audit log) works the same.
Restart and confirm
Restart the server once. On the next start the resource picks up gm_key, opens its outbound connection, and the server shows up in your panel with live players, CPU, memory, and uptime. If it does not appear, check that the key is pasted in full and that ensure gamemanage ran without an error in the console.
[script:gamemanage] connected, reporting as "Red Dead RP"
[script:gamemanage] panel key accepted (gm_live_9f2c...)